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How to make drums cut through the mix

Gazillion Industries ·

At a house party the loudest person in the kitchen isn't the one everyone hears. It's the one who speaks clearly in the gap between everyone else's sentences. Drums work the same way, minus the bad beer.

Drums cut through the mix when nothing else is covering their key frequencies and their transients stay clear. Instead of just turning the drums up, carve a little space in the parts that compete with them, keep the transients sharp, add harmonics in the range ears are most sensitive to, duck busy parts slightly when the kick and snare hit, pan with purpose, and keep reverb from blurring the hits.

The short version

Masking
cut competing parts, don't boost the drums
Transients
keep the front edge sharp
Harmonics
saturation adds presence
Ducking
light sidechain on busy parts
Panning
kick and snare center; hats, toms, percussion off it
Reverb
short, and not on everything

Why turning them up doesn't work

Masking. When two sounds share a frequency range, the louder one hides the quieter one, and your ear stops hearing the detail in both. Push the drum fader and the drums get louder, but so does the pile-up, and the mix hits the ceiling before the drums get clear. The fix is subtraction somewhere else.

Carve space in what competes

Find the parts that step on the drums. Keys, guitars and pads often crowd the snare's body in the low mids; bright synths and vocals crowd the crack higher up. Cut a little from those parts where the drum lives, a few dB and not much wider than needed, instead of boosting the drums into them. High-pass anything that doesn't need low end so the kick has the floor to itself.

Keep the transients

A clear front edge is what the ear locks onto first. Slow the attack on drum compression so the hit gets through, and don't bury drums in bus compression that flattens every stick. The details are in how to make drums hit harder.

Add presence with harmonics

Saturation adds harmonics above what a drum already plays, including the upper mids where hearing is most sensitive. A little on the snare or the drum bus makes hits read clearly without an EQ boost that turns harsh. See how to saturate drums.

BEEFY makes drums thicker, punchier and more up front. The demo on the page is 28 seconds.

Duck the busy parts

  1. Put a compressor or ducking plugin on the part that masks the drums (a pad, a guitar, a sample).
  2. Sidechain it from the kick, the snare, or a drum bus.
  3. Set a fast attack and a short release.
  4. Duck just 1 to 3 dB, enough to open a gap on each hit.
  5. Listen for the drums getting clearer without the other part audibly pumping.

Pan with purpose

Keep the kick and snare in the center so they stay solid everywhere. Spread hats, toms, shakers and percussion to the sides, and pick one perspective (the drummer's or the audience's) so the toms move in a consistent direction. Anything moved off the center stops competing with the vocal and bass for the same spot.

Watch the reverb

Long reverb on the drums, or on everything around them, smears the gaps the drums need. Keep drum reverb short, filter the low end out of reverb returns, and let the dry hit land first.

Questions people ask

How do I make drums cut through without turning them up?

Cut competing frequencies from other parts, keep drum transients sharp with a slower compressor attack, add a little saturation for presence, and lightly duck busy parts when the drums hit.

How should I pan drums in a mix?

Keep the kick and snare centered, spread hats, toms and percussion to the sides, and choose either the drummer's or the audience's perspective so the kit is laid out consistently.

Why do my drums get lost in the mix?

Usually masking: other parts share the drums' frequency ranges, or reverb blurs their transients. Carving space in those parts helps more than raising the drum level.

Stock plugins that do this

FL Studio
Fruity Parametric EQ 2; Fruity Limiter sidechain for ducking
Ableton Live
EQ Eight; Compressor with Sidechain
Logic Pro
Channel EQ; Compressor with a side chain input

What BEEFY does

BEEFY is our saturation and loudness plugin for making sounds thicker, punchier and more up front. On a snare or the drum bus, BEEF adds weight and density and brings out harmonics that help a sound feel bigger; COOK moves the tone toward a brighter, more cooked edge when a drum needs to cut. SOFT CLIP, on by default, rounds off the loudest parts, and LIMIT holds output peaks instead if you prefer.

Same kitchen, same party. The drums just learned to talk in the gaps.

Keep reading

BEEFY — saturation and loudness plugin for Mac and Windows. There is a 28-second demo with three without/with comparisons on the page.

Hear it — $19

Gazillion Industries LLC · reading material