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How to make a snare hit harder

Gazillion Industries ·

A snare is a starter's pistol. It tells the whole song when to move, and if it comes out sounding like a cap gun in a parking garage, the race starts anyway and nobody runs.

A snare hits harder when its crack is sharp, its body has weight, and its peaks are controlled so it can sit loud. Pick a sample with both body and crack and tune it to the song, layer a clap or noise for extra snap if needed, let the transient through compression or boost it with a transient shaper, add saturation (snares take more than kicks), soft clip the peaks, and give it a short room to live in.

The short version

Sample
body and crack; tuned to the song
Layers
a clap or noise layer for snap, starts lined up
Transient
slow compressor attack, or a transient shaper
Saturation
more than a kick can take
Peaks
soft clip so it can sit louder
Room
a short reverb, not a wash

Body, crack and wires

A snare is three sounds at once. The body is the drum's tone, usually somewhere in the low hundreds of hertz. The crack is the stick hitting the head, higher up in the low thousands. The wires add sizzle above that. A snare that sounds weak is almost always missing one of the three, and the fix is to find out which before touching anything. Solo it and ask: no weight, no snap, or no air?

Start with the sample

No plugin rescues a limp snare. Pick one that already has body and crack, and tune it to the song: a snare's body has a pitch, and when it fights the key the backbeat sounds like it's arguing with the chords. If a sample has great crack but no weight, layer a second snare for body instead of boosting the low mids into mud.

Layer for snap

A clap or a short burst of noise on top of the snare adds snap that cuts through a busy beat. Line the starts up exactly, or the layers flam and the hit softens. Keep the layer quieter than the snare and filter its low end so it adds crack, not boom.

Protect the transient

A compressor with a fast attack flattens the stick hit. Set it around 10 to 30 ms so the crack gets through and the body comes up behind it. Or use a transient shaper and turn the attack up directly. The difference between the two approaches is in transient shaper vs saturation.

Saturate it

Snares usually take more drive than kicks, because most of what makes a snare a snare lives in the mids. Drive it until the body fattens and the crack comes forward; stop before the crack turns papery. More in how to saturate drums.

BEEFY is for snares that need more smack. The demo on the page is 28 seconds.

Clip the peaks, then turn it up

  1. Put a soft clipper on the snare channel.
  2. Raise its input until the tallest hits start to flatten audibly.
  3. Back off a dB or two.
  4. Raise the snare's level to use the headroom you freed.
  5. Compare with the clipper bypassed at matched loudness.

The mechanics are in soft clipping explained.

Give it a room

A dry snare can sound small no matter how hard it hits. A short room reverb, blended low, gives it a space to crack inside. The gated drum sound on Phil Collins's "In the Air Tonight" (1981) is the extreme version: a big room cut off abruptly, so the hit sounds enormous and still stops on time. You don't need that much, but the idea holds: size, then control.

Questions people ask

How do I make a snare more punchy?

Let the transient through with a slow compressor attack or boost it with a transient shaper, add saturation for body, and soft clip the peaks so the snare can sit louder. Start from a sample that already has a clear crack.

How do I make a snare sound fatter?

Add body: layer a snare with more low-mid weight, saturate it, and give it a short room reverb. Tuning the snare to the song also makes its body sound fuller instead of clashing.

How do I reduce snare buzz?

On recorded drums, buzz is the snare wires ringing when other drums or bass play. Tune the snare or toms away from the offending notes, tighten the wires, or in the mix use a gate or a narrow EQ cut on the snare track where the buzz sits.

Stock plugins that do this

FL Studio
Fruity Soft Clipper; Fruity Blood Overdrive
Ableton Live
Drum Buss (Transients, Crunch); Saturator
Logic Pro
Enveloper for attack; ChromaGlow (Logic Pro 11 and later)

What BEEFY does

BEEFY is our saturation and loudness plugin, for snares that need more smack. BEEF adds weight, density and loudness as you turn it up. COOK moves the tone from a rounder feel toward a brighter, more cooked edge, which on a snare is where the crack lives. SOFT CLIP, on by default, rounds off the loudest parts, and LIMIT holds the output peaks instead if you'd rather.

Same starter's pistol. This time the race actually starts.

Keep reading

BEEFY — saturation and loudness plugin for Mac and Windows. There is a 28-second demo with three without/with comparisons on the page.

Hear it — $19

Gazillion Industries LLC · reading material