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How to make boom bap drums
Gazillion Industries ·
A lot of boom bap was made in basements with carpet stapled
to the walls, on drums lifted off records that were already old when somebody first
looped them. The sound is the room, the dust and the swing, and none of it came
with a preset.
To make boom bap drums, start with punchy, slightly dusty sounds (chopped breaks
or one-shots), program a simple pattern around 80 to 100 BPM with the snare on
2 and 4, add swing so the groove leans, then process the kit as a whole: filter the
samples, squash the drum bus with compression, add saturation for density, and
leave some room sound in. Keep it simple; the pocket matters more than the parts.
The short version
- Tempo
- roughly 80 to 100 BPM
- Sounds
- chopped breaks or dusty one-shots
- Pattern
- kick on 1, snare on 2 and 4, hats in eighths
- Swing
- enough that the hats lean
- Bus
- compression for squash, saturation for density
- Texture
- filtered highs and lows, some room left in
What boom bap drums are
The name is the sound: the boom of the kick and the bap of the snare, heavy and
upfront, usually over sampled music. The drums are typically either a break sampled
from a record or individual hits taken from one, which is where the dust and
character come from, and they sit at a relaxed tempo where the snare has room to
crack.
A starting pattern
In a bar of sixteen steps, this is a common place to start:
- Kick
- steps 1 and 11, with a pickup on 8 or 9 for variation
- Snare
- steps 5 and 13 (beats 2 and 4)
- Hats
- every odd step (eighth notes), with swing
Then break it: move a kick, drop a hat, add a ghost note before the snare. The
best boom bap patterns sound like someone played them, not like a grid.
Swing is the pocket
Straight eighths sound stiff. Push the offbeat hats late with your DAW's swing or
groove setting until the beat leans back, then nudge individual hits by hand. Slightly
late snares feel lazy in a good way; slightly early ones feel anxious. Chopped breaks
bring their own swing, so match your programmed parts to the break rather than to the
grid.
Process the kit as one
Boom bap drums sound like a single performance because they're treated like one.
Route everything to a drum bus. Low-pass the samples a little to take the digital
sheen off the top, and high-pass anything below the kick's body. Compress the bus
until it squashes and the room comes up (drum bus compressor settings has the
numbers), then add saturation for density (how to saturate drums).
BEEFY
is for a break that needs to stop being so polite. The demo on the page is 28
seconds.
How to make boom bap drums, step by step
- Set the tempo between about 80 and 100 BPM.
- Load a chopped break, or kick, snare and hat one-shots with some grit.
- Program the starting pattern above and add swing to the hats.
- Nudge a few hits off the grid by hand.
- Route the drums to a bus; low-pass and high-pass gently.
- Compress the bus for squash, then add saturation.
- Soft clip the loudest hits so the drums can sit up front.
- Compare with a reference at matched loudness.
Structure
Boom bap beats are usually a four- or eight-bar loop that changes by subtraction:
drop the kick for the intro, pull the drums out for a bar before the hook, strip
back to kick and snare under a verse. The drums hold the song together; the changes
keep the rapper interested.
Questions people ask
What drums are used in boom bap?
Punchy kicks and cracking snares, usually sampled from old records, either as a
full break or as individual hits, with hats or a shaker. The character comes from the
sampled source and from heavy bus compression and saturation.
What is the drum pattern for a boom bap beat?
A common starting point is the kick on the first beat and the "and" of the third
beat, the snare on beats 2 and 4, and swung eighth-note hats, at around 80 to
100 BPM. Variations on the kick placement give each beat its bounce.
How do I structure a boom bap beat?
Build a four- or eight-bar loop, then arrange by taking things away: an intro
without drums or kick, drop-outs before the hook, and lighter drums under verses.
Most of the arrangement is subtraction.
What BEEFY does
BEEFY is our saturation and loudness plugin. On a drum bus it pulls the hits and
the body closer together, and it's there for a break that needs to stop being so
polite. BEEF adds weight, density and loudness,
COOK moves the tone from rounder toward brighter and more bitten,
and SOFT CLIP, on by default, rounds off the loudest hits.
No carpet on your walls, probably. The drums can still sound like there is.
Keep reading
BEEFY — saturation and loudness plugin for Mac and Windows. There is
a 28-second demo with three without/with comparisons on the page.
Hear it — $19